Close to my mind always is the first guild I started out in.
The Red Nails. I normally only join 1 guild in a game, and remain loyal rising and falling as the guild grows. This game however, I had to make an exception. I want to talk to you today about the Red Nails and its unique history.
First, Red Nails comes from a short story authored by
Robert E. Howard. You can read the story
here. Being a Conan nerd as a kid (and I'm still a Conan nerd) I thought the guild would be a good fit for me. I was right.
The amazing thing about Red Nails is it was a very small guild, a couple guys holding on, joining pug raids and slowly obtaining gear that eventually grew into the number 1 renown producer on the Tyranny server. When the Cimmeria/Tyranny merge took place, the guilds started bumping heads like crazy. It became two servers battling for dominance of Tyranny. So many guilds began to get sucked up by Cimmarian guilds, but only three guilds remained of Tyranny. Red Nails, Mercs, and
TaW.
Red Nails led the charge of being targeted because we produced the most renown. We gained the nickname "Red Fails" by our fans and we soon were sieged every single week. We brought the pvp to Tyranny. We were the favored enemy of all other guilds. This was the best thing that ever happened for open world pvp. We were out geared, out manned, couldn't even complete t3...but we were never about raids. We were primarily interested in the pvp aspect of the game.
Many of our membership didn't like the constant sieges, the fact that if you wore the Red Nail tag, you would be attacked...by everyone. Our only ally at this time was TaW. We then befriended the guild Unforgiven...and they promptly betrayed us during a siege with the power-house guilds of Cimmeria. (Unforgiven ran to a pve server shortly afterwards heeheehee).
The battles though were healthy and fun. Sure people would get frustrated, but it was lively because you never knew when pvp would erupt in your questing routine.
Here is an awesome pvp video made by
Acebane.
Req Nex wiped. Subscribe to his page.
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Run from the Red Nails vanity cape :) |
When SWTOR came out the aspect of the game changed. Everyone started doing their own thing, and the population suffered for it. Red Nails took a big hit, losing our raid leader and many of our other people. We weren't the only guild to lose out, but we were never able to recover and become a "powerhouse" guild that everyone wanted to kill in open world.
We did grow from that, but it was never the same. We started having good numbers again, regular pve content, and we played mini games. The open world was never the same because the sieges completely stopped. We started to lose members when Risen and Req Nex merged themselves. About six of our members went over, including some long time members which hurt us in a lot of ways. From that, half our officers went and joined the Aco's, while another raid leader quit the game altogether.
We were dealing with this issue when...our entire guild split in half and the Iron Maiden guild formed, vowing to kill Red Nails. It did open up sieging again, but because we easily won, the Iron Maiden guild soon disbanded. The remaining members went to Sentinels.
Soon after we were forced to enter a raid alliance with the mercs. We started doing t3 raids. Our accomplishments there is we had the bottom floor on farm. There wasn't any open world pvp hardly. Some people attempted but could only get...2 or 3 of us. Sometimes the opposition wouldn't be there or we would get zerged down. In any case, it was a large difference.
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We be raiding son |
Once GW2 came out, we thought it would be a good idea to form the Red Nails on the Sorrows Furnace server, hoping that we could retain some of our membership and keep the guild alive. We formed the guild, started building the members up, but then I went back to AoC, passing lead off to Dag. The people that stayed with AoC...simply quit the Red Nails, joining either Acos or Req Nex. Only a handful stayed playing minis with Red Nails tag.
New Dawn and TaW moved to Set because Tyranny died. The two mega guilds ruined all hopes of open world pvp. All that is left is the pve content, and mini games. To get that you have to play on Set server. So I went and joined the TaW guild, a former ally of Red Nails.
The game isn't dead though, and neither is Tyranny. I moved three toons to Set, but have 2.5 accounts still on Tyranny. The server can be revitalized if people either come back to the game or some form of pvp flagging system is established and they unite the last 3 US servers. I see no other way the former glories of the game to be truly experienced.
The fact remains, you can never have as much fun on a pve server compared to a pvp server.